What is Screen Tearing?
Screen tearing occurs when your graphics card (GPU) sends a new frame to the monitor while the monitor is in the middle of a refresh cycle. This results in the display showing parts of two or more different frames simultaneously, creating a visible "tear" or horizontal line.
Understanding Synchronization
- VSync (Vertical Sync): Forces the GPU to wait for the monitor to finish a refresh before sending a new frame. This eliminates tearing but can introduce input lag.
- G-Sync / FreeSync (VRR): Variable Refresh Rate allows the monitor to change its refresh rate dynamically to match the GPU's output, providing smooth, tear-free motion with minimal lag.
How to Use This Test
- Normal Mode: Observe the moving white bar. If your system is perfectly synced (VSync on), it should look like a single solid line.
- Simulated Tearing: Enable this mode to see an exaggerated version of tearing. The bar will appear broken into segments, illustrating what happens when frames don't align with refresh cycles.
- Speed & FPS: Higher speeds and lower simulated frame rates make synchronization issues more apparent.